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GAME OVERVIEW
Women's Rules *
Women's Lacrosse Positions *
Women's Lacrosse Equipment *
Women's Lacrosse Skills *
Women's Lacrosse Terms
WOMEN’S GAME OVERVIEW (High School / College) For details on ALL rules
and specifics please refer to the pdf of the RULE BOOK (attach Link) WOMEN’S RULES Overview: Women's
lacrosse begins with a draw, which is taken by the center position. The ball is
placed between two horizontally held crosses (sticks) at the center of the
field. At the sound of the whistle, the ball is flung into the air as the
crosses are pulled up and away. A draw is used to start each half and after
each goal, and it takes place at the center of the field. The
collegiate game is 60 minutes long, each half being 30 minutes. The high school
girl's game is 50 minutes long, each half being 25 minutes. In both collegiate
and high school play, teams are allowed two timeouts per game (including
overtime). There
are visual guidelines on the side of the field that are in place to provide a
consistent indicator to the officials of what is considered the playing field.
The minimum dimensions for a field is 120 yards by 70 yards. Additional
markings on the field include a restraining line located 30 yards from each
goal line, which creates an area where only a maximum of seven offensive
players and eight defensive players (including the goalkeeper) are allowed; a
12-meter fan, which officials use to position players after fouls; and an arc
in front of each goal, considered the critical scoring area, where defenders
must be at least within a stick's-length of their attacker. The
boundaries are determined by the natural restrictions of the field. An area of
120 yards by 70 yards is desirable. Describing
HARD BOUNDARIES: There
are now hard boundaries, there is still flexibility in
the size of the playing area. The maximum playing area
remains at 140 x 70 yards and the minimum playing area remains at 110 x 60
yards. The goals shall be placed no more than 100 yards and no less than
90 yards apart. There must be a minimum of 10 yards and a maximum of 20 yards
of space behind each goal line to the end line. When
a whistle blows, all players must stop in place. When a ball is ruled out of
play, the player closest to the ball gets possession when play is resumed. Loss
of possession may occur if a player deliberately runs or throws the ball out of
play. Rough
checks, and contact to the body with the crosse or body, are not allowed. Field
players may pass, catch or run with the ball in their crosse. A player may gain
possession of the ball by dislodging it from an opponent's crosse with a check.
A check is a controlled tap with a crosse on an opponent's crosse in an attempt
to knock the ball free. The player must be one step in front of her opponent in order to check. No player may reach across an opponent's
body to check the handle of a crosse when she is even with or behind that
opponent. A player may not protect the ball in her crosse by cradling so close
to her body or face so as to make a legal, safe check impossible for the
opponent. All
legal checks must be directed away from a seven-inch sphere or
""bubble"" around the head of the player. No player is
allowed to touch the ball with her hands except the goalkeeper when she is
within the goal circle. A change of possession may occur if a player gains a
distinct advantage by playing the ball off her body. Fouls
are categorized as major or minor, and the penalty for fouls is a “free
position.” For major fouls, the offending player is placed four meters behind
the player taking the free position. For a minor foul, the offending player is
placed four meters off, in the direction from which she approached her opponent
before committing the foul, and play is resumed. When a minor foul is committed
in the critical scoring area, the player with the ball has an indirect free
position, in which case the player must pass first. A
slow whistle occurs when the offense has entered the critical scoring area and
the defense has committed a major foul. A flag is thrown but no whistle is
sounded so that the offense has an opportunity to score a goal. A whistle is
blown when a goal is scored or the scoring opportunity is over. An immediate
whistle is blown when a major foul, obstruction or shooting space occurs, which
jeopardizes the safety of a player. THE
ATTACK: First Home: The first home's responsibility
is to score. Located in front of the goal, the first home must continually cut
toward the goal for a shot, or cut away from the goal to make room for another
player. She should have excellent stickwork. Second Home: The second home is considered the
playmaker. She should be able to shoot well from every angle and distance from
the goal. Third Home: The third home's responsibility
is to transition the ball from defense to attack. She should be able to feed
the ball to other players and fill in wing areas. Attack Wings: The wings are also responsible
for transitioning the ball from defense to attack. Wings should have speed and
endurance and be ready to receive the ball from the defense and run or pass the
ball. THE
DEFENSE: Point: The point's responsibility is to
mark first home. She should be able to stick check, body check and look to
intercept passes. Coverpoint: The coverpoint's responsibility
is to mark second home. She should be able to receive clears, run fast and have
good footwork. Third Man: The third man's responsibility is
to mark third home. She should be able to intercept passes, clear the ball, run
fast and have good footwork. Center: The center's responsibility is to
control the draw and play both defense and attack. She should have speed and
endurance. Defense Wings: The wings are responsible for
marking the attack wings and bringing the ball into the attack area. Wings
should have speed and endurance. Goalkeeper: The goalkeeper's responsibility is to protect the goal. She should
have good stickwork, courage and confidence. The Crosse: The crosse (lacrosse stick) is
made of wood, laminated wood, or synthetic material,
with a shaped net pocket at the end. A girl's crosse must be an overall length
of 35 1/2 - 43 1/4 inches. The head of the crosse must be seven to nine inches
wide. The pocket of the stick must be strung traditionally; no mesh is allowed.
The top of the ball when dropped in the pocket must remain even with or above
the side walls. The goalkeeper's crosse may be 35 1/2 - 48 inches long. The
head of the crosse may be mesh and up to 12 inches wide. Click here to view
what sticks are legal. The Ball: The ball must be yellow and made
of solid rubber. The ball must be 7.75 - 8 inches in circumference and weigh 5
- 5.25 ounces. The Mouthpiece: All players must wear
mouthguards. Protective Equipment: Eyewear is mandatory! Click here to
view the latest list of tested and approved eyewear. Close-fitting
gloves, nose guards, soft head gear are optional, and may be worn by all
players. The Goalkeeper's Equipment: The goalkeeper must wear a face
mask and helmet with a mouth guard, throat protector and chest protector. The
goalkeeper may wear padding on hands, arms, legs, shoulders and chest which
does not excessively increase the size of those body parts. Cradle: The act
of moving the stick from side to side causing the ball to remain in the upper
part of the pocket webbing. Checking: The act of using a controlled tap with a crosse on an opponent's
crosse in an attempt to dislodge the ball. Catching: The act of receiving a passed ball with the crosse. Cutting: A movement by a player without the ball in anticipation of a
pass. Dodging: The act of suddenly shifting direction in order to avoid an
opponent. Passing: The act of throwing the ball to a teammate with the crosse. Pick-Ups:
The act of scooping a loose ball with a crosse. Shootings: The act
of throwing the ball at the goal with the crosse in an attempt to score. Clear: Any
action taken by a player within the goal circle to pass or carry the ball out
of the goal circle. Critical
Scoring Area: An area 15 meters in front of and to each side of the goal and
nine meters behind the goal. An eight-meter arc and 12 meter fan are marked in
the area. Crosse
(Stick): The equipment used to throw, catch, check and carry the ball. Crosse
Checking: Stick to stick contact consisting of a series of controlled taps
in an attempt to dislodge the ball from the crosse. Deputy: A player
who enters the goal circle when the goalie is out of the goal circle and her
team is in possession of the ball. Draw: A
technique to start or resume play by which a ball is placed in between the
sticks of two standing players and drawn up and away. Eight-Meter
Arc: A semi-circular area in front of the goal used for the
administration of major fouls. A defender may not remain in this area for more
than three seconds unless she is within a stick's length of her opponent. Free
Position: An opportunity awarded to the offense when a major or minor foul
is committed by the defense. All players must move four meters away from the
player with the ball. When the whistle sounds to resume play, the player may
run, pass or shoot the ball. Free
Space To Goal: A cone-shaped path extending from each side of the goal circle to
the attack player with the ball. A defense player may not, for safety reasons,
stand alone in this area without closely marking an opponent. Goal
Circle: The circle around the goal with a radius of 2.6 meters (8.5
feet). No player's stick or body may “break” the cylinder of the goal circle. Grounded: Refers to
any part of the goalkeeper's or deputy's body touching the ground for support
outside of the goal circle when she attempts to play the ball from inside the
goal circle. Indirect
Free Position: An opportunity awarded to the offense when a minor foul is
committed by the defense inside the 12 meter fan. When the whistle sounds to
resume play, the player may run or pass, but may not
shoot until a defender or one of her teammates has played the ball. Marking: Being
within a stick's length of an opponent. Penalty
Lane: The path to the goal that is cleared when a free position is
awarded to the attacking team. Scoring Play: A continuous effort by the attacking team to
move the ball toward the goal and to complete a shot on goal. Stand: All
players, except the goalkeeper in her goal circle, must remain stationary
following the sound of any whistle. Sphere: An
imaginary area, approximately 18 cm (seven inches) which surrounds a player's
head. No stick checks toward the head are allowed to break the sphere. 12
Meter Fan: A semi-circle in front of the goal used for the administration of
minor fouls. Warning
Cards: A yellow card presented by an umpire to a player is a warning
which indicates that she will next receive a red card and be suspended from
further participation if she continues to play dangerously and/or conduct
herself in an unsportsmanlike manner. A green card is presented by an umpire to
the team captain indicating a team caution for delay of game. |
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